I'm not sure if there's a way to disconnect things so I can only re-generate one section of the toolpath without having to generate the whole toolpath all over again. There isn't one specific thing that gets thrown off, but a slew of things. I seem to get an operation down, then when I want to make a slight edit to one section of the body, I have to re-generate all my toolpaths and that somehow changes the results.
Is there a way to machine with independent geometry so that each toolpath is not connected and isn't referenced off of the previous one?
I'm not entirely sure what my question is, but the problems I am running into are very continuous. It's gotten to the point that 'acceptable' quality is the standard even though I know how to fix it, but if I start making changes I now worry that something will get thrown off in the process, thus creating a bigger problem.
One thought I have is to try and use surface bodies instead of solid models, that way they are completely independent of each other. But making any changes to the model itself could be an issue. I'm not even sure if Fusion allows me to create an operation based on faces and not bodies.
I want to be able to change just one small thing, like tool stepover without having to worry about heights not lining up.