Continuing work on the Rocket project and ran into some interesting problems related to the work origin setup.
The whole project was designed and made by my boss in Mastercam only using unstitched 2D faces. When I imported it into Fusion360, I had to do a ton of cleanup work to turn it into solid bodies to work off of. The problem was that the geometry could not move what so ever as the fixture plate was already made, and both sides of the plate were located off the same work offset.
When I ran the second operation, it came out slightly shifted and didn't align properly with the previous side.
The problem was it was off by a weird amount, something like 13 thou, which meant that something wasn't aligned properly and wasn't an easy manual fix. My initial thought was I somehow moved the geometry while working on it, thus creating the misalignment.
It turns out that my work zero was set incorrectly, and I selected the top right corner of the stock and not the model itself, thus making my stock the reference which, when flipped to the second operation, was offset by half the distance between the stock plate and the model. The fix was to move my work home to the proper point, which I did by sweeping a reference hole from the second op fixture, then manually moving the distance to the G54 home. I ran the first operation once again, getting the correct alignment, and will find out tomorrow if I set everything up properly when I run the second op.
So moral of the story, make sure you set your work zero at the same point as the previous software used to make the part.
For the Duif Workholding baseplates, I ended up deciding to tumble them instead of trying to polish before sending them out to get anodized. I'm actually delighted I went this direction as the surface finish has a very large satin look to it (large in the sense of the visual pattern). It blends everything really well and makes it look more solid.